Steven S. Long, HERO System Line Developer
In addition to being one of the owners of DOJ/Hero, Steve also works for the company as HERO System Line Developer. That means he's the chief creative person - the guy in charge of planning, writing, editing, and developing manuscripts for publication. In addition to doing a lot of writing and design himself, he reviews proposals from hopeful writers, contracts freelancers to write books for Hero, and things like that. Steve's been involved in the gaming industry for nearly ten years. He got his start right here as a freelancer for Hero Games. He wrote Dark Champions, Justice Not Law, An Eye For An Eye, The Ultimate Martial Artist, The Ultimate Mentalist, Watchers Of The Dragon, and lots of articles for Adventurer's Club, The HERO System Almanacs, and the like. He soon branched out into working for other game companies, such as White Wolf Game Studios. In 1997, Steve quit his job - he was a practicing trial lawyer - to try game writing and design full-time as a freelancer. Thanks to skill, determination, and luck, he soon had plenty of work. During this time he wrote for lots of companies, including White Wolf, Pinnacle Entertainment Group, Steve Jackson Games, Last Unicorn Games, and Chameleon Eclectic. His work on Last Unicorn's Star Trek RPG lines soon earned him a full-time job with the company as Deep Space Nine RPG Line Developer. He held that job for about fifteen months, until Wizards of the Coast bought LUG. He then became a Designer for WOTC, working on (among other things) the Wheel Of Time RPG. After leaving WOTC in December 2000, Steve was hired by Decipher, Inc. to work on its new Star Trek and Lord Of The Rings RPGs. He contributed substantial portions of the two Trek core books, but spent most of 2001 writing almost all of the LOTR RPG. (All told, as of late 2001, Steve's written, co-authored, or edited/developed over 70 RPG products.) After becoming part of the DOJ team of investors that bought the Hero Games assets, Steve's now got his dream job, HERO System Line Developer. It's a lot of work, but no one's heard any complaints out of him. ;) Steve, who's in his mid-30s, holds down the Hero East office in
scenic Greensboro, NC with the help of his cat Osiris, Small Fuzzy
Guardian of the Universe. He's a graduate of Duke University and Duke
University School of Law (go Blue Devils!). During those rare moments
when he's not doing something related to gaming, his hobbies include
origami, calligraphy, reading, complaining that all the good women are
taken, and being a young curmudgeon.
Information taken from - http://www.herogames.com/faq-employees.htm Steve will be running two Hero System RPG sessions at MarsCon SCALES OF THE SERPENT (Champions, HERO System 6th Edition rules, 5 players, Saturday morning in the Game Room): Those snakes at VIPER are up to something again, and that means it's up to the Champions to stop them! A simple theft reveals a far more devious and dangerous plot in this scenario for CHAMPIONS. THE SHADOW FROM THE MOUNTAINS (Fantasy Hero, HERO System 6th Edition rules, 5 players, Sunday morning in the Game Room): "Help! The caravan's been robbed!" Responding to this simple request plunges Our Heroes into a sinister plot that may threaten the peacefulness and security of the entire kingdom if they're not smart, skilled, and powerful enough to stop it. Visit the Game Room for additional information or to sign up. |